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PC Gamer (Italian) 34
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PC Gamer IT CD 34 2-2.iso
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BIGDEMO
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bigdemo.exe
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data1.cab
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Program_Executable_Files
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SPACE BASTARDS.INI
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INI File
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1998-07-28
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4KB
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120 lines
[Options]
;* the game is intended to run full screen
;* it can be made to run in a window, although unless your machine
;* is suitable then performance will not be as good.
;* NOTE: WE DO NOT SUPPORT THE GAME RUNNING IN A WINDOW
Fullscreen=true
;* turn on/off hardware page flipping
;Pageflip=false
;* makes left right and right left!!!!
;ReverseSpeakers=true
; Set to make the game default to mouse panning
MousePanning=TRUE
; Speed of the mouse
PanXSpeed=8
PanYSpeed=8
; Shows the Frame Rate
;DebugStats=TRUE
;* some video cards don't wait for a vertical blank before page flipping.
;* this will show as a tearing effect on the screen
;* use this setting to make the game wait for a Vertical Blank
;WaitVerticalBlank=TRUE
;* forces the cutscene to playback scaled to the required size
;* the game will first detect an hardware blitter capable of scaling
;* and default to scaling if available. use this to override
VideoPlaybackFull=FALSE
SfxVolume=75
SoundtrackVolume=50
SpeechVolume=100
[Engine]
;* the cache can be changed if you have a video card
;* with 4mb of video memory. default is 100, max is 256
;MAX_CACHE_TILES=256
;* make the game not use video memory. if your video card
;* is not great then this *may* improve performance
;USE_SYSTEM_MEM=TRUE
;* speech samples are streamed off the hard drive
;* and played whil they are read in.
;* if the speech seems a bit choppy then setting this to false
;* will only play the sample once it is in memory.
STREAM_DEFERRED_SAMPLES=TRUE
;* this is the number of bytes read in a frame for deferred/streamed samples
;* if your speech is a little choppy then increase this in steps of 4096
;* however, the bigger the chunk the more chance of the game slowing down when the sample
;* is read into memory
DEFERRED_CHUNK_SIZE=4096
;* DO NOT TOUCH
CLIP_DISTANT_SAMPLES=TRUE
CLIP_DISTANCE=320
; CHANGING ANY OF THESE VALUES IS NOT RECOMMENDED, UNLESS ACCOMPANIED BY A SPACE BASTARD
[Berk]
Speeches=7
Speech1=4,10 ;dance berk spirting blood
Speech2=4,25 ;kebab & swing timeout
Speech3=4,100 ;dance berk squished
Speech4=4,100 ;dance berk shot
Speech5=4,50 ;kebab on fire
Speech6=2,50 ;dance shot by sentroid
Speech7=4,100 ;dance gives the finger
[Sentroids]
Speeches=10
Speech1=4,50 ;shoot a lazy alien
Speech2=4,100 ;shoot a rude alien
Speech3=3,33 ;shoot a robosaur
Speech4=3,100 ;shot (but not killed) by a robosaur
Speech5=4,100 ;land after a big fall
Speech6=2,100 ;crate lands on head
Speech7=4,33 ;stand still timeout
Speech8=4,33 ;look around timeout
Speech9=4,33 ;cock gun timeout
Speech10=4,50 ;stuck in a hole
[Player]
Speeches=27
Speech1=1,100 ;Sudden stop after collision
Speech2=1,100 ;Repel from SB
Speech3=3,33 ;shoot (and kill) a SB
Speech4=4,50 ;shoot (but not kill) a SB
Speech5=4,33 ;shoot a crate
Speech6=4,33 ;shoot an alien
Speech7=1,50 ;shot in back
Speech8=1,33 ;shot in front
Speech9=3,100 ;finish the level
Speech10=1,100 ;stuck in a hole
Speech12=3,25 ;land after a big fall
Speech13=1,15 ;Enter Teleport
Speech14=1,15 ;Exit Teleport
Speech15=1,50 ;commit suicide
Speech16=4,50 ;click 'cute' on an alien (in shooting range)
Speech17=4,50 ;walking over another player in a hole
Speech18=4,100 ;Click on Girl
Speech19=4,50 ;Click on Hanging Berk
Speech20=4,100 ;Shoot Hanging Berk
Speech21=4,50 ;Click on Berk Kebab
Speech22=4,100 ;Shoot Berk Kebab
Speech23=3,100 ;Click on burning Berk
Speech24=3,100 ;Click on dancing berk
Speech25=3,100 ;Click on berk giblets
Speech26=4,50 ;After shooting Hanging Berk
Speech27=4,50 ;After shooting Kebab Berk
[Tactical]
MAP_POSITION=2
MAP_SCALE=5